iMAgiNiff Game

iMAgiNiff Game

Product Details

  • Product Dimensions: 8 x 2.8 x 10.6 inches ; 2.5 pounds
  • Shipping Weight: 3.5 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00000JKWY
  • Item model number: 175
  • Our recommended age: 12 years and up
  • Manufacturer recommended age: 14 years and up
  • Amazon Best Sellers Rank: 4,755 in Toys ; Games (See Top 100 in Toys ; Games)

By : Buffalo Games
List Price : $29.99
Price : $16.99
You Save : $13.00 (43%)
iMAgiNiff Game

Product Description


Editorial Review
That iMAgiNiff was developed by two brothers (in Australia) makes perfect sense, because this is a board game you'll want to share with family and friends. It's simple to play. A set of names is chosen, usually the name of every player plus those of several absent friends. When it's your turn, one name is selected as the subject of the question. You pick a card--one of hundreds--that poses a question and six possible answers (for example, "Imaginiff _____ were a crime. Which would he/she be?"). Read the question aloud, plugging in the subject's name. Then read out the six answers (in this case, they range from "homicide" to "indecent exposure"). Each player picks an answer to fit the subject; those who have picked the most popular answer move forward. But though you win by advancing, winning is obviously not the point: laughter and arguments are. The questions on the cards range from the ridiculous ("Imaginiff _____ were a body part.") to the provocative ("Imaginiff _____ had to decide which of the following values is most important."). The game is a fun cross between Scruples and True Colors. --Elisa Murray
How well do you really know your family and friends? Imaginiff's questions ask what players think they know about each other, such as where a certain player would most like to go on a first date. The most popular answer becomes the winning one! This edition of Imaginiff contains all-new questions to maximize the fun. Buffalo Games. Ages: 12+
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iMAgiNiff Game

 

Product Features

  • More than 1 million sold
  • Making people laugh for 10 years
  • All new questions and new pick-a-player cards
  • Colorful cards and dry-erase board
  • A sure hit for any party or family gathering
iMAgiNiff Game

Consumer Evaluations


We picked up this game at our neighborhood toy store, preparing to play it with the youngsters (middle-school age) when we have family night. iMAgiNiff has proved a larger hit with adults than kids--although the youngsters beg to play it too.
Players write their name on segments about the game board. If fewer than eight men and women play, they add the names of individuals they all know--or a public figure or character with whom they are familiar. With each and every turn, a player rolls the dice and moves left or proper along the name segments. The name that player lands on becomes the subject of the subsequent "envision if" question. Scoring depends on how several players pick the exact same response. Those who win a point for their response get to progress a space toward the final aim. Under specific circumstances, a player can try to get an extra point by attempting to match just one other player's response. This twist supplies an exciting opportunity to get out whether you and your spouse/most effective friend/youngster/and so on. seriously think alike.
A major portion of the entertaining is finding a opportunity to playfully pick on fellow players by voting on what you think they would do in certain conditions or what phrase perfect describes them. Some of the alternatives are dead on and absolutely hilarious!
Discovering how buddies and loved ones see you in some cases calls for a fantastic sense of humor. For instance, when my name came up, the question was, "Consider if a doctor told XXX that she required way more exercise, what would she do?" My answer: yoga. Preferred answer: Get a second opinion! How embarassing to be so accurately pegged!
As yet another reviewer mentioned, some potential responses can involve innuendo. (No concerns are overtly dirty--just the minds playing the game.) Even when you try to sustain a specific sense of decorum, sometimes it really is just impossible. When, a buddy who rather openly complains that her husband is not sufficiently attentive in the bedroom was the topic of a question. The question was "Envision if XXX was a song, what song would she be?" The second option was "I Cannot Get No Satisfaction." Who knows what the other alternatives were--we had been doubled more than laughing. I'm not certain how a lot of of the kid players understood why we believed this was so funny, but the vote was unanimous.
Speaking of ages, the youngest player that I think we have successfully involved was 10 years old. Younger players can fully grasp some concerns, such as "Consider if XXX had been a vehicle, what would he be? A sports car. A pickup. A Bug. and so on." But references to movies, songs, history and other cultural events would be more than younger players' heads.

Seriously entertaining game! Took only minutes for me and my pals to understand (HATE reading long, difficult directions). Believed it was definitely neat that we could include names of persons who weren't even there. The top part is that there are no appropriate or incorrect answers...the most preferred opinion is what counts. We had some pretty funny arguments about what household appliance men and women thought I was, or what fruit my husband was. It was fun to hear the reasons why people pick what they did -- you in fact learn a little about your friends and about what your buddies think of you (in a Fun way)! Two thumbs up!

 

iMAgiNiff Game

 

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